Take the work
Choose jobs, methods and people. Success opens contacts, money and new opportunities.
THUG is an online crime strategy and business simulation game where you build a crew, run businesses, plan operations and compete inside a living city.
No download · Browser now · Desktop client later

Part of your dock load is missing. The supplier expects an answer before the next city cycle.
You do not inherit an empire. You earn contacts, test people and decide what kind of operator the city will learn to expect.
Choose jobs, methods and people. Success opens contacts, money and new opportunities.
Recruit specialists, settle disputes and decide who receives real authority.
Run territory, businesses and operations while crews and Families react.
Not a video. Three live decisions — who you send, how you recover the load, and what you do when heat hits. Each choice moves success, payout, heat and trust.

Who do you send after the missing load?
The supplier window closes at the next city cycle. Whoever you send owns the risk — and the story the docks tell later.

People remember broken promises, unsafe assignments and unpaid work. They can demand authority, refuse roles or walk away.

Buy businesses, manage stock, protect income and turn locations into operational assets. Legal and illegal systems share people, vehicles and cashflow.

Families control permits, tribute and protected markets. Rival crews pressure your territory. Agreements prevent conflict—until they are worth breaking.
Each district rewards a different kind of operator. Pick a district to read the streets before you enter them.

Cargo routes, warehouses and hard labour. High opportunity. High police attention.
Crews fight for streets and carry out the work. Families control protected markets, permits and obligations. You build power in the space between them.

Neighborhood operators who turn protection and long memory into street power.

Old Quarter power brokers who control tribute through ceremony, patience and promises.

Harbor-born authority that uses logistics, contracts and written terms to control the docks.
Every stage changes what you can own, who will answer your calls and how much of the city can answer back.
Take small work and build your first contacts.
Earn trust, equipment and access to better opportunities.
Recruit people and plan multi-step operations.
Create income, cover and operational infrastructure.
Control blocks, routes and local markets.
Shape alliances and the balance of power.
Check Command, make decisions and keep your crew moving from any modern browser. Your same city is there when you come back.
New systems, characters and city consequences continue to take shape. Follow the public roadmap or join the community helping shape what comes next.
Track work in progress, planned systems and shipped improvements.
Suggest ideas and vote on what would make THUG stronger.

Start with nothing. Build something the city cannot ignore.
Start playingNo download · Create your character in under a minute