
Build, operate and sell businesses
Many games say you own businesses. THUG treats them as operating companies: you buy inventory, hire staff, run day cycles, pay tribute, unlock hidden rooms, and can list a complete operation on the secondary market for another player to acquire.
Last reviewed 2026-07-23
From the live product.


Real operating choices
Purchasing, staffing, inventory, pricing and security all shape margins and exposure.
Hidden rooms and dual faces
Develop a public brand while selectively adding storage, money rooms, processing space or escape routes.
Resale transfers the company
Listings move an operating asset—not a empty shell—so buyers inherit staff, stock risk and due-diligence questions.
What you do, step by step.
- 1Buy or inherit a listing
- 2Hire managers and front-of-house staff
- 3Order stock and clear day-cycle problems
- 4Pay family tribute where required
- 5Improve modules—or sell the whole company
Decisions become consequences.
- 1Acquire a location
- 2Recruit and stock
- 3Run sales cycles
- 4Upgrade, launder or list for resale
- Nightclub with VIP lounge or underground hub
- Garage as performance shop or chop shop
- Warehouse logistics or contraband depot
- Due diligence before a premium resale
- Distressed listing after a messy raid
What to read next.
Know before you enter.
Are businesses passive income?
No. They require suitable staff, purchasing, inventory, security and decisions, although capable managers can automate part of the work.
Can I sell a business I improved?
Yes. The business resale market transfers a complete operating company—including staff relationships, inventory state and strategic risk—to another buyer.
When can I buy my first business?
Business ownership unlocks after the street-level introduction has taught the core economy (level 10).
One connected game.
Living City
Discover THUG's persistent living city, where players, AI crews, businesses, markets and police keep acting while you are away.
Heists
Plan multi-stage heists in THUG: gather intel, assign roles, choose approaches, equipment, routes and contingencies—then live with evidence-driven police cases.
Crews
Build a crew, assign roles, govern a treasury and compete for districts, blocks and corners in THUG's territory strategy.
Build your first crew
No download required. Create your character and learn the city through guided street-level opening.
Start playing